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dustoff
Ok I have had four windows 2003 servers with different server companies and now I am with the planet.

On ALL these servers if I am logged in via remote desk top and for some reason lose my connection it dumps everyone that is currently in the game servers at the time. Does this no matter what game server I run . COD4 gives a connection intrupt but reconnects every one , other games ,battle field series dod , rfactor etc will just drop everyone. I have been told that there is no connection with me being logged in via remote desktop and the cilents dropping but it happens. And I am not running the games as a service ( should I ?). I like having the console up which running as a service does not provide , and some games like rfactor needs the console to control the game/

Also if I am logged in as another account (not the one running the game servers) I have no problems , its only if I log in via remote desktop on the account running the servers. I even tried running from a different location but same problem . IF for some reason I lose connection to the server while logged in via remote desktop it dumps everyone.

I have also noticed that if I bring up the console for the game sometimes it will drop players too. Cod4 gives a 5032 ms hitch warning if I scroll up to read console messages and everyone gets a connetion intrupt. Almost like something is going on when I bring it from the background to the foreground

Again this does this with any type of game server running and with any windows 2003 server I run ,


Currently I am running windows server 2003r2
thedude
Hmmm...thats weird.

I run games not as a service on my Win2k3 box, and I lose my connection, everything keeps running.

Just out of curiosity start up a ping on your box.

ping google.com -t

Let that run...then once your disconnected, log back in and check to see if there were any interruptions in the pings.
dustoff
QUOTE (thedude @ Feb 23 2008, 04:59 PM) *
Hmmm...thats weird.

I run games not as a service on my Win2k3 box, and I lose my connection, everything keeps running.

Just out of curiosity start up a ping on your box.

ping google.com -t

Let that run...then once your disconnected, log back in and check to see if there were any interruptions in the pings.


The game servers and everything are still running it just drops user's when it happens. If I disconnect its ok (using the dissconnect tab) , only if for some reason the connection gets dropped does it happen

Doing the ping test it times out when i drop connetion . also seems to time out if I am moving the mouse around or if I open something.
doc
what the_dude is wonder is if your network connection dumps when you log off. I would start a 100 ping run on your computer while you are connected via remote desktop. Once the pings start, disconnect from remote desktop and see if you get packet loss. If you need the command for pinging your server 100 times just let us know.
dustoff
I ran I ping test with the -t option and when I disconnect normaly I get no intruption in the pings . If I pull the cat5 cable to the computer connected via remote desktop (acting like I lost internet connection) the pings keep running .

IF I disconnect normaly and someone is in the game server they stay connected but if I pull the connection on the computer logged in via remote desk top (acting like I lost internet connection) everyone in the game server get drops. the servers stay running

I am puzzled I tried doing it from a location with a different router and same effect. Also another strange thing is on cod4 if I click on the console of a server and there are people in there playing they get a connection intrupt.
thedude
Well isn't that a monkey's uncle.

Ok so....if you start the ping...people are logged into your servers...you pull your connection at your PC to simulate a loss of internet, the ping does not show any packet loss, but your players lose their connection?
dustoff
QUOTE (thedude @ Feb 27 2008, 01:51 PM) *
Well isn't that a monkey's uncle.

Ok so....if you start the ping...people are logged into your servers...you pull your connection at your PC to simulate a loss of internet, the ping does not show any packet loss, but your players lose their connection?



basicly yes. Like I said before its done it every windows server I have had , its not a big deal unless I go wireless while at work to look at the server and loose connection. Or loose connection somehow. What gets me is the clciking on the console or bringing one up in cod4 that gives a connection intrupt.

One thing I did notced is that the connection stays dropped untill I am able to log back on remote desktop. Ie cod4 shows connection intrupt or other games wont reconnect.

I have made a habit of logging in via another account other than the one the servers are running to download new files maps etc and then only when no one is on the servers do I logged on the other account.
dustoff
QUOTE (thedude @ Feb 27 2008, 01:51 PM) *
Well isn't that a monkey's uncle.

Ok so....if you start the ping...people are logged into your servers...you pull your connection at your PC to simulate a loss of internet, the ping does not show any packet loss, but your players lose their connection?


Just did A little more testing and seems that when it does this the sesion freezes.

I set it to ping 100 times to google no packet loss 100 times solid . when I disconnected by pulling the plug its stoped at 15 pings and when I reconnected it started again at 17 pings to google running allwthe way to 100.

I also used remote desktop to monitor the sesion and sure enough when thi happens the sesion freezes and when I reconnect it stats again .

got to be something really simple I am missing here.
dustoff
QUOTE (thedude @ Feb 27 2008, 01:51 PM) *
Well isn't that a monkey's uncle.

Ok so....if you start the ping...people are logged into your servers...you pull your connection at your PC to simulate a loss of internet, the ping does not show any packet loss, but your players lose their connection?


Just did A little more testing and seems that when it does this the sesion freezes.

I set it to ping 100 times to google no packet loss 100 times solid . when I disconnected by pulling the plug its stoped at 15 pings and when I reconnected it started again at 17 pings to google running allwthe way to 100.

I also used remote desktop to monitor the sesion and sure enough when thi happens the sesion freezes and when I reconnect it stats again .

got to be something really simple I am missing here.
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