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Full Version: Couple of cortex questions
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Xm3rcX
1. is it possible to install a mod through cortex or the cortex FTP? If so, any url's that discuss this?

2. I've got multiple instances on one box. is it possible to get a performance gain by modifying the cpu infinity settings?

Xm3rcX
klaude
1) Yes it definately is. Hopefully this manual page can help you out. Remember you must be logged in as an admin user or a user with sufficient priveleges to change your instance's command line if your mod requires it.

2) Most of the time the OS scheduler knows best which processor to put your game servers on. In cases for large footprint servers like BF2 and 100 ticrate CS you may want to set affinity to a specific processor. The two things to keep in mind when setting affinity are to not assign affinity to a logical processor created by Hyperthreading and to make sure to balance your instances out accross your processors.

Hope this helps. icon_biggrin.gif
Xm3rcX
thanks!

Now on to performance questions. I have:

1 50 player ranked
1 32 player ranked
1 16 player non ranked.

If I were to bind the first CPU to the 32 player, the 2nd to the 50 player and then bind the two hyper threaded ones to the 16 player would that work?

Also, I assume the first two of the 4 cpus are the cores and not hyperthreaded ones.

Jon
AreYouServed
I believe the first and third are the cores, but I could be wrong.
R_OReilly
QUOTE (klaude)
1) Yes it definately is. Hopefully this manual page can help you out. Remember you must be logged in as an admin user or a user with sufficient priveleges to change your instance's command line if your mod requires it.


We'd like to alternately run BF2 or SF on one of our installed instances. We want to try out Armored Fury when it arrives but don't want to set up a new instance to do so.

The command line for each game differs on the same switch.

SF = bf2ccd.exe +modPath "mods/xpack"
BF2 = bf2ccd.exe +modPath "mods/bf2"

The Cortex seems to only allow additions to the command line, not changes to an existing switch (or removal of a switch for that matter). Is there a way to save a complete configuration, including the command line, that we could load manually? BF2CC can be configured to start up different mods, but that is not saved in the Cortex configuration and would have to be reset (if it's even possible) on every server/instance restart. Or am I mistaken on the Cortex vs BF2CC conflict?
klaude
We've got a much more flexible command line tool in development. The SF files are only copied to SF ionstances though, so setting modpath in your command line wouldn't do any good. Armoured Core is simply a series of maps in the BF2 engine. IIRC you can run AC maps right now, though nobody would be able to play on them. icon_smile.gif
R_OReilly
Thanks for the quick response!

Would i365 consider copying both BF2 and SF files to an SF instance? That way admins would have the choice of running either game off one instance. Would this improved command line tool make that possible?

We're reluctant to set up another instance with our current P3.4/1GB server as we already have a BF2/64 and an SF/16 server running using 750MB, in addition to the extra game admin time to cover another instance.

On our unranked server we have several mods set up in one instance and can load whichever we choose via BF2CC.

Thanks!
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